Guard / ready posture 構え
non_combat: posture/transition (not a coded primitive)
Its coordinate
Not yet encoded. Add temporal, spatial, and modal facet slots to place this technique.
How it is coded
The decision path
Three independent questions place the technique. Observation only.
Not yet encoded.
Statistical analysis
All forms →Where it appears
Forms of this art that include the technique.
Neighbours
Related techniques
Other primitives in this art.
percussion: rectilinear hand strike (stepping)
Lunging punch 追い突き
T1S1M1
percussion: rectilinear hand strike (rear)
Reverse punch 逆突き
T1S1M1
percussion: rectilinear hand strike (lead)
Jab / snapping punch 刻み突き
T1S1M1
percussion: rotational hand strike (short hook)
Hook punch 鉤突き
T1S2M1
percussion: rectilinear hand strike (close/uppercut)
Close inverted punch 裏突き
T1S2M1
percussion: rectilinear hand strike (lateral)
Side punch 横突き
T1S1M1